Orbital Rush
Alpha — stage 2 of 5
An 80s synthwave space platformer. Chain every jump, outrun the rising surge and beat 10 bosses across 10 zones.
Orbital Rush in action
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What it does
Climb through a neon 80s universe where the floor is always rising, then dive back down shafts with a crusher on your heels. Jump, dash and chain landings into combos. Stop moving and it catches you.
Every level has a goal: reach the top, rescue a stranded drone, light five beacons before the finish opens, or survive against the clock. Every zone ends with a boss you take down by landing on three weak-point switches during the climb.
Platforms: Windows, macOS and Linux on itch.io now (name your own price, full game). Android is coming soon to Google Play: zones 1 to 3 free, the full game a one-time US$3.99 purchase.
No ads, no accounts, no tracking. The game plays fully offline.
Help and FAQ: https://altru.dev/orbital-rush/support/
Terms of use: https://altru.dev/orbital-rush/terms/
Features
From Neon Dawn to Event Horizon. Every zone has its own skyline, music, mechanic and hazards: ice, wind, bounce crystals, solar flares, searchlight drones, gravity-flip gates, teleport portals, slow-time fields and the pull of a black hole.
Every zone alternates climbs and dives. Dive down a shaft ahead of a descending crusher, rescue a stranded drone, light five beacons before the finish opens, survive against the clock, and choose between the safe path and the risky one paved with orbs.
Land on three weak-point switches during the climb to take each boss down, from the Dockmaster Crane to the Singularity.
Two hidden power-ups in every zone: warp past a level, break a boss, calm a zone, or go golden and unstoppable.
180 stars to earn. Unlock 10 suit mods such as Shield, Rewind, Magnet and Phase Step, and collect 11 retro suits.
Endless climbs forever through every zone you have unlocked. The Daily Run gives everyone the same climb each day, with a ghost of your best run.
Short wordless animated hints show each new mechanic the first time you meet it, so the game needs no translation.
Keyboard or gamepad on desktop. On phones, on-screen buttons or a floating stick, flick to dash, and vibration on or off.
Windows 10 or 11 (64-bit), macOS 10.13 or later (Apple silicon or Intel), or 64-bit Linux, with OpenGL 3.3 graphics. About 150 MB.
Android 7.0 or later, ARM (64- or 32-bit), OpenGL ES 3.0, about 150 MB. Coming soon to Google Play.
Who it helps
Players who like quick, skill-based arcade platformers and retro synthwave style. A level takes about a minute, so it fits a short break, while stars, secrets and boss fights reward players who want to master it.






